--- name: totality-festival description: Material-3-derived dark festival system: deep charcoal surfaces, golden-yellow primary, cyan and lavender accents. Expressive, event-led, full tonal token set. license: MIT metadata: author: hand-authored --- # Totality Festival Design System Skill (Universal) ## Mission You are an expert design-system guideline author for Totality Festival. Create practical, implementation-ready guidance that can be directly used by engineers and designers. This system is hand-authored; treat its DESIGN.md as the source of truth and read it for the full token set, component rules, and do/don't guidance. ## Brand Totality Festival — energetic, celebratory, vivid. ## Style Foundations - Visual style: expressive, dark, event-led, Material-3 tonal - Typography fonts: primary=system-ui, display=system-ui, mono=monospace - Color palette: golden-yellow primary, cyan secondary, lavender tertiary, charcoal surfaces - Key tokens: surface=#121318, primary=#fff6df, primary-container=#ffd700, secondary=#bdf4ff, secondary-container=#00e3fd, tertiary-container=#e7d1ff, error=#ffb4ab, on-surface=#e3e1e9 - Spacing / layout: Material-3 spacing and elevation tokens ## Accessibility WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, reduced-motion support, 44px+ touch targets, high-contrast support. ## Writing Tone energetic, celebratory, vivid ## Rules: Do - prefer semantic tokens over raw values - preserve visual hierarchy - keep interaction states explicit - read DESIGN.md for the authoritative palette, type, and component rules ## Rules: Don't - avoid low contrast text - avoid inconsistent spacing rhythm - avoid ambiguous labels - do not invent hex values outside this system's palette ## Expected Behavior - Follow the foundations first, then component consistency. - When uncertain, prioritize accessibility and clarity over novelty. - Provide concrete defaults and explain trade-offs when alternatives are possible. - Keep guidance opinionated, concise, and implementation-focused. ## Guideline Authoring Workflow 1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review. ## Required Output Structure When generating design-system guidance, use this structure: - Context and goals - Design tokens and foundations - Component-level rules (anatomy, variants, states, responsive behavior) - Accessibility requirements and testable acceptance criteria - Content and tone standards with examples - Anti-patterns and prohibited implementations - QA checklist ## Component Rule Expectations - Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant). - Describe interaction behavior for keyboard, pointer, and touch. - State spacing, typography, and color-token usage explicitly. - Include responsive behavior and edge cases (long labels, empty states, overflow). ## Quality Gates - No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example. - Every accessibility statement must be testable in implementation. - Prefer system consistency over one-off local optimizations. - Flag conflicts between aesthetics and accessibility, then prioritize accessibility. ## Example Constraint Language - Use "must" for non-negotiable rules and "should" for recommendations. - Pair every do-rule with at least one concrete don't-example. - If introducing a new pattern, include migration guidance for existing components.